Human Expenditure Program (aka Bloodmoney 2) is an indie psychological horror simulation game created by ShroomyChrist Studios. In Human Expenditure Program you oversee the life of Harvey Harvington, a digital character who retains memories and feelings.
Human Expenditure Program - Harvey’s Care Journey
Getting to Know Harvey Harvington
You are responsible for managing Harvey, a computer being with layered emotions and recollections. Monitor his status by watching the meters on the left side of the screen: the pink bar tracks food, while the blue bar shows Harvey’s mood.
Basic Interactions
Interact with Harvey using the mouse to feed him, pet him (which slightly boosts mood), or put him to sleep to restore his energy.
Open the fridge to choose from these food options:
- Candy ($1000 for 5 pieces)
- Bread ($2000 for 10 pieces)
- Donuts ($5000 for 20 pieces)
- Pie ($75.00 for 40 pieces)
- Cake ($10000 for 60 pieces)
- Large Soup ($15000 for 80 pieces)
- ,…
Play Mini-Games
Keep Harvey entertained by playing mini-games, such as:
- Whack-A-Harvey (2500 points)
- Memory Match (7500 points)
- Batting Cages (10000 points)
- Heavy Lifting (15000 points)
- ,…
Consider Moral Decisions
Every action you take — feeding, playing, or neglecting Harvey — alters his memories and mental state, forcing you to face past events and their consequences.
Some of the standout features unique to Human Expenditure Program
New character: Eun-mi, Harvey’s wife, who brings comfort but conceals a secret agenda.
Ending: The narrative offers two distinct conclusions, ranging from redemption to a darker outcome.
Where to play Human Expenditure Program Unblocked?
Human Expenditure Program expands on Bloodmoney!‘s concepts with a richer story and inventive mechanics. The blend of caretaking and confronting Harvey’s history creates a memorable psychological horror experience for players seeking emotional depth. Play Human Expenditure Program unblocked at https://bloodmoney.dev/human-expenditure-program

















































